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  • Wooden Headphones

    Wooden Headphones
  • Why?

    At the first time, I was in search of new headphones to replace my old ones, wich are some classic made headphones, with plastic and metal. I've done a lot a research, and finally, I have thinking about doing my own, because none of what existing yet convince me to buy it, some of them where a way too expensive, looks old with a lot of plastic, or are too heavy for my head. Then I have thinked "But what about some headphones made in wood?".

    Wood is a material well-knowed for his musical quality, used by a lot of classical instruments, it exists some very light woods, and can be easily hand-crafted. Furthermore, if I want an elogical product, I can used a wood certified by a green label, and designed my final product to be easily repairable (and not only the electronics parts, but the shape too).

    In fact, I have just wanted to do a green Headphones, easily repairable, with some style, that doesn't exist yet!

  • Conception

    The Headphones were made using the same technique for making skateboard and surfboard. I've used several plys of wood, assembled with a ecological resin. With the advice of a Joiner, I've a succeed, after a lot of tryes, to do a well shaped one, and this is my first prototype.

    Wooden Headphones
  • Hand Made

    I enjoy a lot of doing what I designed myself when I have to do some prototypes. The Wooden Headphones is totally handmade by myself, with the advice and the help of real wood's Craftsmen, thanks for them! But if I want to produce it in larger quantity, I already have the plans of mass production on my desk.

    Wooden Headphones
  • Illustration

    Wooden Headphones
  • Illustration 2

    Wooden Headphones
  • Illustration 3

    Wooden Headphones
  • Illustration 4

    Wooden Headphones
Projects
  • Wild Riding Hood

    Wild Riding Hood Title
  • The Game

    Wild Riding Hood is a two player game, based on a pursuit game. It's an installation with two screen, where the purpose is for the biker, to catch the young girl who have stole his keys. We haved decided to use a comics-like rendering, to use less power than a regular modern production's game, and to allow our game to be played on small powered computer. The regular game is playable on a single screen, with a split-screen for each player.

    Wild Riding Hood Misc.
  • Making Of

    The game is made with 3DS© Max for the modeling, and Virtools© for the real-time rendering and every script used during the game. It's a one month project, made with Fanny Ehling, from the beginning with the first conceptual drawings, to the final game.

    Wild Riding Hood LineUp
  • The Game:

    Wild Riding Hood is not yet finished, but you can try a sample of the project, a free runing with Sven in our decor. Clic to play!

    Wild Riding Hood Misc.
  • Bureau des Sports

    To create cohesion within the school and offer students a regular sports practice, Thomas Dupeyrat & Thomas Busson have decided to create a sports bureau with friends, wich I am. For this purpose, we had to set up an association and to create some partnerships. We especially insisted upon the variety of the sports the bureau proposes and we tryed to interest students in little known or little practised sports.

    Logo BDS, Thomas Dupeyrat
  • The Team

    The BDS team is composed by the following:
    - Thomas Dupeyrat : President
    - Thomas Busson : Co-President
    - Me, Valentin Gauffre, as Treasurer
    - Marlène Dixneuf : Secretary

    Staff BDS
  • Website and Graphics Standards

    Made by Thomas Dupeyrat & Thomas Busson, with the help of Leo Bonnargent (Infoject ©) bds.lecolededesign.com

    BDSstandards
  • The Fresk

    The Fresk is a website project made to be able of publishing some news about cultural stuff and all the things with have seen, and what we like. The actual website is the third version, based on what happen's on Twitter.

    The Fresk V1
  • Old Version

    The Fresk V1 Screenshot
  • Actual Version

    The Fresk - New Version
Products
  • Wooden Headphones

    Wooden Headphones
  • Conception

    Made with 7 plys of bamboo, this wooden headphones were designed for a personal project, started during the summer ‘09. The purpose of this project is to break the technological appareance of modern headphones, and to use an ecological raw material, like bamboo. This project is expected to be completed by the summer ‘10.

    Wooden Headphones
  • Wooden Headphones
  • Why? A wooden-what?

    First, I was in search of new headphones to replace my old ones, wich are some classic made headphones, with plastic and metal. I've done a lot a research, and finally, I have thinking about doing my own, because none of what existing yet convince me to buy it, some of them where a way too expensive, looks old with a lot of plastic, or are too heavy for my head. Then I have thinked "But what about some headphones made in wood?".

    Wood is a material well-knowed for his musical quality, used by a lot of classical instruments, it exists some very light woods, and can be easily hand-crafted. Furthermore, if I want an elogical product, I can used a wood certified by a green label, and designed my final product to be easily repairable (and not only the electronics parts, but the shape too). In fact, I have just wanted to do a green Headphones, easily repairable, with some style, that doesn't exist yet!

  • Skygga Lamp

    Skygga, a wooden lamp
  • Skygga Lamp ("Skygga" mean "shadows" in swedish)

    It’s a first year project I have made for the Design Product Workshop at L’Ecole de Design Nantes Atlantique. The purpose of this workshop was to make a lamp with only two raw materials : wood and paper (not including the electric parts as I have not yet created a luminous wood). Then I have decide to work with the shadows produce by the light and to project this shadows on the lampshade.2007

    Skygga, a wooden lamp
  • Skygga, a wooden lamp, views
  • Instructions

    (Made in the style of Ikea)

    Skygga, a wooden lamp, instructions
CV
21 years old
Single
France

I study in Interactive Design at Ecole de Design nantes atlantique, Been born in Brittany, and because I drew every day, I decided to put myself in something more useful, Design. I am interested in everything, and I like discovering and learning new things every day.

Skills

Languages :


English :

Read, speak, written : Good level, 910 points at TOEIC.

French :

Mother Tongue.

German :

Notions, reading : average level.

Computer Skills :


Software :

2D: Adobe Creative Suite, Adobe Photoshop, Adobe Illustrator, Adobe InDesign (Master skill)
3D: Autodesk 3DS Max (Good Level)

Programming :

XHTML/CSS ( Excellent knowledge)
PHP/MySQL (Basic knowledge)
Processing (Good knowledge)

Operating Systems:

Windows, Mac OS, Linux

Interests

Technology watch :


Daily watch on international trends.
Web, Graphisme, Interactivité, Design, Technologies, Techniques.
Bookmarking, indexing and filings of the references.

Sports :


Horse Riding (Competition), Handball, Rugby, Water Sports, Skateboard et Longboard.

Blog, Web Activity :


www.valentingauffre.fr/blog
Occasional writer on www.thefresk.com
Installation and Management of platform of collaborative work.
Pseudonym: Skull Head Inc, skullheadinc
Twitter, Viadeo, Facebook
Networks

Contact me on:

  • . Skype: Add me to Skype
  • . Mail: Adresse Mail
  • . Phone: +33(0)6 66 00 94 94

  • I'm on:

    Viadeo Valentin Gauffre Vimeo Valentin Gauffre Go to the blog page Facebook Valentin Gauffre Twitter Skullheadinc

    Twitter Updates:

      Interactivity
      • Nobutada

        Nobutada
      • Nobutada the Flash game:

        Using Flash© and Action Script, Nobutada is a shooter game based on the Space Invaders© gameplay, with special features like upgrades or bonuses, in Medevial Japan.

        The name "Nobutada" comes from the Japanese History, Nobutad was a warrior during the Sengoku Period.2010

        Nobutada
      • Play the Game!

        Nobutada The Game
      • Iphone App : Do you speak Chinese?

        2009 Parlez Vous Chinois?
      • Matériopole

        Website, logo & Graphics Standards. Collaborative work with Maxime Leroy.2009

        Matériopole Website & Graphic Standards
      • Lexique de la Lettre

        Website, logo & Graphics Standards, and Opening Animation.2007

        Lexique de la Lettre Website & Graphic Standards
      • 3d Work

        Various 3D Work
      • Interactive Installation

        Interactive Installation